The UX Strategy Programme

Six workshops over three to six months, in which your team builds a long-term UX strategy and gradually shifts to customer-centric ways of working. Coaching between the workshops keeps everything moving. Your team does the work; KSLV brings the structure and the framework.

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The UX Strategy Programme

Who this is for

The UX Strategy Programme is for product companies that want a lasting customer-centric shift in how the product is planned, designed, and built, and in how the functions work together. For one product area or a single initiative, we offer the UX Strategy Sprint, which delivers direction in days. The Programme, on the other hand, changes how product strategy and roadmap decisions are made, with the customer at the centre.

Most product teams have clear direction at the business level: revenue targets, conversion goals, churn numbers. What is usually missing is the layer between those numbers and day-to-day product decisions. “Grow subscription revenue” gives a team nothing to design from. That layer is UX goals: what should change in your customers’ experience so that more of them renew, upgrade, or stay.

The other missing piece is a shared picture of the future. Ask a team what their customers’ experience should be like in two or three years, and the answer is usually a feature list or silence. Without that picture, every decision becomes a local quick fix, and the planning horizon shrinks to a quarter.

Faster delivery fixes none of this. Shipping nonsense ten times faster only puts ten times more nonsense in front of your users. The Programme closes both gaps with your team, and builds the habits that keep them closed.

How it works

Programme participants

A cross-functional group of six to twelve people: the Head of Product, the Head of Design, senior engineers, the lead researcher where one exists, and the leads of customer-facing teams where the work touches them. The executive sponsor, at CEO, CPO, or CTO level, should be in the room for the first and last workshops at minimum. What changes during the Programme is how these functions work together, so the room has to contain them.

The Programme assumes no prior experience with UX goals, metrics, or vision work. It is for teams making the shift for the first time.

You walk away with a strategy the organisation can follow, and a team that works differently

After the Programme ends, the team keeps all of it going on its own.

If your situation is different

Let’s talk

Thirty minutes is usually enough to tell whether the Programme fits your company’s situation. I’ll ask about your team, your product, and the conversations you’re stuck in. You get a straight recommendation at the end of the call: the Programme, a smaller format first, or nothing at all for now.

Schedule an introductory call